Privacy Policy — Apex Shift: Drag Racing
Last updated: 6 November 2026
This policy explains what information Apex Shift: Drag Racing (the "game") handles and why. The game is made by HS Spatial Studios ("we", "us") for Meta Quest headsets and is distributed through the Meta Horizon Store.
The short version
- The game works offline. It has no accounts, no servers of ours, no analytics, no advertising and no tracking.
- We do not collect, receive, sell or share your personal information. The game cannot send anything to us: it does not include the Android
INTERNETpermission. - Purchases inside the game are made through Meta's checkout. Meta processes the payment; we never see your payment details.
What the game stores on your headset
Your progress is saved in the app's private storage on your headset: your cars, upgrades, paint and tuning, in-game currency, career results, time slips and personal bests, settings, and a record of each in-app purchase (the purchase number Meta gives the game, the item and the time). The game keeps that record so it can deliver every purchase exactly once, even if the app closes in the middle of a purchase.
This data stays on your headset. Other apps cannot read it. If Cloud Backup is turned on for your Meta account, Meta may back up the game's save files to your account so they can be restored on a new or reset headset; that backup is handled by Meta under Meta's privacy policy.
Head and controller tracking are used only on the headset, in real time, to play the game. They are not recorded or stored.
Data handled through Meta's platform
The game uses Meta's Platform SDK for two things only:
- In-app purchases: to show Meta's prices, open Meta's checkout, and deliver and restore the items you bought (Nitro Credit packs and the Starter Bundle). For this, Meta tells the game which add-ons your account has bought (the item, the purchase number and the time of purchase).
- License check: to confirm that your copy of the game came from the Meta Horizon Store. If the check fails, the game turns its store off and keeps racing.
Meta's in-app purchase system uses your Meta user ID to know which purchases belong to you. The game itself does not read, store or send your user ID, name, email address, friends list or payment details. Meta's handling of your data is described in Meta's own privacy policy: https://www.meta.com/legal/privacy-policy/.
What we do not do
- No analytics, crash-reporting or advertising services, and no third-party tracking.
- No microphone, camera, location, room-scan, contacts or hand-tracking data.
- No sale or sharing of personal information with anyone.
- No random paid rewards (loot boxes). Everything that can be bought can also be earned by racing.
Children
The game is made for teens and adults (13 and over). It is not directed at children under 13, and we do not knowingly collect information from anyone, including children.
Deleting your data
- On the headset: uninstall the game. Its saved progress and purchase records are deleted with it.
- Cloud Backup: delete the game's backup in your Meta account's Cloud Backup settings (on the headset, or at https://secure.oculus.com/my/cloud-backup signed in to your Meta account).
- Purchases: your purchase history is kept by Meta; for questions about a charge or a refund, contact Meta support.
Contact
Questions or requests: hsspatialstudios@gmail.com.
If you email us, we receive your email address and your message. We use them only to reply to you, do not sell or share them with anyone else, and delete the conversation when it is no longer needed. You can ask us to delete it at any time.
Apart from such emails, we hold no personal data about you, so there is nothing for us to access, correct or delete.
Changes
If the game's data handling changes, we will update this page and the date at the top before the new version is released.